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Episode 216: Some Old Schlubby Wine God

November 11th, 2016 | Robin

This week the Gaming Hut holds a special surprise: it’s not just a segment, but a free game in and of itself, as Robin teaches you how to run Death Spiral.

In Ask Ken and Robin, Reiner Dobbelman asks us about mythic-level play.

Then we again hear the protesting groans of Ken’s Bookshelf as we vicariously paw through his haul from his latest raid on Powell’s Books in Portland.

Support the KARTAS Patreon!


Get trapped in Lovecraft’s story “The Call of Cthulhu” in Atlas Games’ addictive new card game Lost in R’lyeh. Take a selfie with your purchased copy of the game at your brick and mortar game retailer and send it to Atlas to claim your special Ken and Robin promo card. Do intervals between Ken’s Time Machine segments leave you listless, bored, and itchy? Then you’re in luck, because TimeWatch, the wild and woolly GUMSHOE game of chrono-hopping adventure has now blasted its way into our reality. Brought to you by master of over-the-top fast-paced fun Kevin Kulp and our reality-maintaining overlords at Pelgrane Press. For those seeking yet more Ken content, his brilliant pieces on parasitic gaming, alternate Newtons, Dacian werewolves and more now lurk among the sparkling bounty of The Best of FENIX Volumes 1-3, from returning sponsors Askfageln. Yes, it’s Sweden’s favorite RPG magazine, now beautifully collected. Warning: not in Swedish. Attention, operatives of Delta Green, the ultra-covert agency charged with battling the contemporary forces of the Cthulhu Mythos! Now everything you need to know to play Delta Green: The Roleplaying Game, perhaps extending your valiantly short field life, can be found in the Delta Green Agent’s Handbook.   

3 Responses to “Episode 216: Some Old Schlubby Wine God”

  1. Josh Kroger says:

    Can we see that list of books in the show notes

    • Robin says:

      Dracula’s Brothers, The Drums of Dracula, and Challenge to Dracula, by Robert Lory
      The Man Who Was Frankenstein, by Peter Haining
      British Forts in the Age of Arthur (Osprey Fortress 80), by Angus Konstam
      Violence: The Rise and Fall of the Kray Twins, by John Pearson
      Murder City: Ciudad Juarez and the Global Economy’s New Killing Fields, by Charles Bowden
      A History of the British Secret Service, by Richard Deacon
      Go Spy the Land: Being the Adventures of IK8 of the British Secret Service, by George Alexander Hill
      Camp X: OSS, Intrepid, and the Allies’ North American Training Camp for Secret Agents, 1941-1945, by David Stafford
      The Ingenious Mr. Pyke: Inventor, Fugitive, Spy, by Henry Hemming
      Secret Agent’s Handbook (Descriptive Catalogue of Special Devices and Supplies, SOE)
      FDR’s 12 Apostles: The Spies Who Paved the Way for the Invasion of North Africa, Hal Vaughan
      The Murder of Admiral Darlan, by Peter Tompkins
      The Race For Hitler’s X-Planes: Britain’s 1945 Mission to Capture Secret Luftwaffe Technology, by John Christopher
      Spy Wars: Moles, Mysteries, and Deadly Games, by Tennent H. Bagley
      The New Spy Masters: Inside the Modern World of Espionage From the Cold War to the War on Terror, by Stephen Grey
      The Ancient Giants Who Ruled America: The Missing Skeletons and the Great Smithsonian Cover-Up, by Richard J. Dewhurst
      Secret Journey to Planet Serpo, by Len Kasten
      The Brookhaven Connection, by Wade Gordon
      The Mystery Chronicles: More Real-Life X-Files, by Joe Nickell

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