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Posts Tagged ‘Gaming hut’

Episode 99: Methane Planet of the Rakshasas

July 25th, 2014 | Robin

We are honored and delighted to say that Ken and Robin Talk About Stuff has been nominated for a 2o14 ENnie Award for Best Podcast. If you are seeing this before Aug 1st, and want us bounding up to that podium on Friday night at Gen Con, please do us a huge solid and go to the ENnies voting booth and pull the virtual lever.

Watch out for wandering monsters as the Gaming Hut looks at random tables.

In the Mythology Hut we answer the call of listener Genus Unknown to examine the roots of the Faust legend.

The Cartography Hut encourages you to map your imaginary city’s zones of safety and danger.

Then the Consulting Occultist goes psychedelic with a look at the Source Family and its karate-chopping, bank robbing New Age guru, Father Yod.

From the magical land of sponsors comes Atlas Games, who with a twinkle of fairy dust revive their 2nd Edition Once Upon a Time clearance sale.

 

Episode 98: Why are We Conquering This?

July 18th, 2014 | Robin

Often in the Gaming Hut (and other huts arrayed around it) we riff a ton of quick ideas in Gatling gun fashion. This time out we take one of those riffed ideas, that of the city of underwater dead who sell longer lives to mortals, as we demonstrate the process of fleshing out a concept into a setting.

The Tradecraft Hut takes on the seminal story of 20th century espionage, Kim Philby and the Cambridge Five.

In Ask Ken and Robin, Robin fields a Steve Hammond question on setting changes between the previous edition of Feng Shui and the one he is currently cooking up.

Finally Ken’s Time Machine takes a John Clayton request for a better Roman occupation of Britain, in the hopes that it might dampen later regional conflicts.

From the magical land of sponsors comes Atlas Games, who with a twinkle of fairy dust revive their 2nd Edition Once Upon a Time clearance sale.

Episode 96: Yardarm Shortage

July 4th, 2014 | Robin

All hail the audio majesty of editor Rob Borges, who rescued this and next week’s episodes from the scourge of electronic interference, leaving only a touch of distortion in Robin’s sibilants.

It’s time to talk terms in the Gaming Hut, as we toss around the distinction between simulation and modeling.

In the Conspiracy Corner we review the disputed death of Indian independence leader turned Axis ally Subhas Chandra Bose.

Inspired by this piece by Leigh Alexander on Gama Sutra, How to Write Good asks if suffering is the hallmark of the modern hero. And if so, what does that mean for our portrayals of female heroes?

The Eliptony Hut hosts the ultimate deniers as we consider Flat Earth Societies and their legendary five corners of the world.

Take a moment to patronize our fine array of sponsors, starting with Atlas Games, who with a twinkle of fairy dust revive their 2nd Edition Once Upon a Time clearance sale.

 

Then take an eerie cinematic journey with The Dreamlands, the first filmic adaptation of Lovecraft’s dream cycle, from the director of the acclaimed Die Farbe. Check out the trailers and decide whether crowdfunding or crowdinvesting is right for you.

 

Episode 95: A Big Can of Time Worms

June 27th, 2014 | Robin

Turn your head and sarcophagus as Ask Ken and Robin raises the lid on a @CrazyDogSpirit question on making the most of mummies.

Then it’s time for another Ken and/or Robin Talk to Someone Else, in which Allison Fizzard, associate professor of history at Regina’s Campion College, explains Tudor-era retirement plans and how Henry VIII’s dissolution of the monasteries threw them for a loop. Plus, there’s beer.

We springboard from that into the Gaming Hut, examining ways to incorporate legal petitions into fantasy RPGing.

Finally Ken’s Time Machine takes us to that moment when a 16-year-old future George V crossed paths with the Flying Dutchman.

Take a moment to patronize our fine array of sponsors, starting with Atlas Games, who with a twinkle of fairy dust revive their 2nd Edition Once Upon a Time clearance sale.

 

 

Once you’ve finished listening to us, tune in to the One SHOT podcast, curing your gaming withdrawal with one-and-done actual play episodes featuring such games as Pathfinder, Feng Shui and, of special interest to devoted Kartasians, Time Watch, the GUMSHOE game of panchronological investigation.

Then take an eerie cinematic journey with The Dreamlands, the first filmic adaptation of Lovecraft’s dream cycle, from the director of the acclaimed Die Farbe. Check out the trailers and decide whether crowdfunding or crowdinvesting is right for you.

 

Episode 90: Nine Yards of Crazy

May 23rd, 2014 | Robin

In the Gaming Hut we demonstrate scenario construction by brainstorming a Fear Itself adventure featuring the fearsome Crate Man.

Duck furtively into the Cartography Hut as we look at maps as secrets.

In Ask Ken and Robin we field a query from Tom Allman on prepping for Cthulhu games.

Then we sidle up to Ken’s Bookshelf to vicariously paw through the spoils of his recent raid on Powell’s Book City in Portland.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

 

This week’s show is also brought to you in part by the World of Aetaltis. The Temple of Modren, the first sourcebook introducing this exciting new Pathfinder Compatible world, is now Kickstarting.

Episode 89: The Elvis of the European Occult Underground

May 16th, 2014 | Robin

The Gaming Hut reverberates with spectral dread as we find ways to make ghosts and hauntings scary in roleplaying.

Fun with Science looks for story and gaming grist in the increasingly respected, and increasingly mind-blowing, multiverse theory of cosmological physics.

In That Thing I Always Say Robin goes on about the lasting influence a game’s first adventure has on the way it is played thereafter.

The Consulting Occultist finishes his major figures of the French enlightenment trilogy with the immortal Comte de Saint Germain.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

 

This week’s show is also brought to you in part by the World of Aetaltis. The Temple of Modren, the first sourcebook introducing this exciting new Pathfinder Compatible world, is now Kickstarting.

Episode 88: Script Justification Technology

May 9th, 2014 | Robin

In the Gaming Hut, Robin asks Ken to specify a suitable period of occult ferment and together they riff it into a DramaSystem Series Pitch.

We unseal the stone door of the Mythology Hut to give Lilith the once-over.

The Cinema Hut joins forces with the Horror Hut as we mull the current cycle of haunting movies.

Finally, we respond to a Justin Mohareb request for Ken’s Time Machine. The suspicious revocation of Richard Nixon’s FBI application sure smells like time stream interference. Did Ken do this, or was it the work of a rogue time effectuator he must now reverse?

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

 

The Bundle of Holding rejoins us as sponsor with a deal relevant to your specific Ken and Robin needs. Aeons in the making and finally rising, it’s the Trail of Cthulhu Bundle, in eldritch partnership with Pelgrane Press! Get it before it sinks beneath the waves again, on May 12th.

 

Episode 86: Al-Qaeda Doesn’t Read Their Comments

April 25th, 2014 | Robin

Pull up an extra special chair in the Gaming Hut as we look at ways to put guest players to good use.

In the Tradecraft Hut, Ken helps listener Rick Jonzz start a beginner’s tradecraft bookshelf.

In Ask Ken and Robin, Joshua Weiss wonders what we might say about miniatures in narrative-based gaming.

Then we flip Ken’s Time Machine to mythic setting, assigning him to stop Circe from turning Odysseus men into pigs.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

Episode 85: History is Replete With Idiots

April 18th, 2014 | Robin

In Ask Ken and Robin, Kevin Maroney asks us to expand on an earlier Ken comment questioning the suitability of the d20 structure for Cthulhu gaming.

The History Hut flies the Jolly Roger to examine best practices of, and essential conditions for, piracy.

In the Gaming Hut we recount our least favorite setting cliches.

And in spoiler-ready last position, we point the remote at the Television Hut to give our take on True Detective.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

 

After ten years delighting the Swedish gaming scene, our pals at Fenix Magazine now bring the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign. This project so resounds with Hitean goodness that you have surely chipped in already. But if you haven’t, that burning bird of prey is still passing the hat.

Episode 84: Those Punk Magicians Killed My Elephant

April 11th, 2014 | Robin

The Gaming Hut rings with the sound of accents and impressions as we examine the role of voice work in GMing.

The Crime Blotter finds a surprising nexus of grift, elephant materialization and the technological spread of 20th century entertainment in the person of Harry Thurston. A less famous follower in his magician brother Howard’s footsteps, Harry made his influence felt through connections to the Chicago mob.

We drink deep of mead, wine, beer and polyglot alcoholic beverages in the Food Hut, as we take a look at prehistoric and ancient drinking. A bookshelf hat tip goes out to Uncorking the Past by Patrick E. McGovern.

Get sleepy, very sleepy, letting go of cares and worries as the Consulting Occultist casts your mind toward the tale of Franz Anton Mesmer.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

 

 

After ten years delighting the Swedish gaming scene, our pals at Fenix Magazine now bring the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign. This project so resounds with Hitean goodness that you have surely chipped in already. But if you haven’t, that burning bird of prey is still passing the hat.

 

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