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Posts Tagged ‘scooter charger culture’

Episode 330: The Crocodiles are Strictly Notional

February 8th, 2019 | Robin

We find a new disruptive way to travel to the Gaming Hut as we consider scenarios inspired by scooter charger culture.

In the Conspiracy Corner we ask if journalists and police could do with some basic conspirology literacy training.

Patreon backer Jeff Cannell summons us to the Horror Hut to ask if vampires who have turned into mist can be seen in mirrors.

Then we send Ken’s Time Machine to see what would happen if Aldous Huxley had succeeded in funding the psychedelic research organization he and a pair of medical scientists tried to launch in the 1950s.

Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!

Snag Ken and Robin merchandise at TeePublic.


A precious few Deluxe copies of  Cogs and Commissars, clever card game of are available directly from Atlas Games.  The “Most-Equal ‘Apparatchik’ Edition” features wooden screen-printed Citizen tokens, neoprene mats for each faction leader, and a foil-stamped, spot-gloss, magnetic-closure box. Seize the means of collectibility!

Ken’s latest roleplaying game, The Fall of Delta Green, is now available in print or PDF or both from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agency hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.

Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.

Just in time to save the world, though perhaps not your team of hardened covert agents, from the Mythos, the Delta Green Handlers Guide from Arc Dream Publishing is now in print and either at or headed to a game store near you. The slipcase print edition includes both the Handlers’ Guide and Agents’ Handbook, fitting snugly into your go bag along with your extra passports and list of weapons caches.

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