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Posts Tagged ‘Tradecraft Hut’

Episode 83: Chekov’s Squid Throwing

April 4th, 2014 | Robin

Is that a displacer beast in your pocket, or are you just glad to listen to us? Convene in the Gaming Hut as we discuss monster abilities and to what extent they enter into player awareness.

The Tradecraft Hut furtively considers stolen passports. Don’t let your characters leave theirs as collateral for motorcycles in Phuket, Thailand!

In Ask Ken and Robin, Jim Crocker prompts us to evaluate the works of William S. Burroughs as a source of gaming horror and weirdness.

The Eliptony Hut goes nautical to explore the fate of the Mary Celeste, whose mystery might have been a tad embellished by one Arthur Conan Doyle.

It’s yo ho ho and a pocketful of doubloons as Atlas Games surveys the seven seas from the crow’s nest that is our coveted anchor sponsor slot. Parrot on its shoulder, it orders up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical nautical warfare, Pieces of Eight.

After ten years delighting the Swedish gaming scene, our pals at Fenix Magazine now bring the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign. This project so resounds with Hitean goodness that you have surely chipped in already. But if you haven’t, that burning bird of prey is still passing the hat.

Episode 81: If I Were an Otter

March 21st, 2014 | Robin

In the Cartography Hut we set out techniques to add a dose of psychogeography to the map of your imaginary city.

The Gaming Hut looks at the elasticity of vampire mythology, as inspired by Ken’s golden steampunk vampires of El Dorado, as seen in Fenix magazine.

How to Write Good confronts the pesky threat of word clusters, and how to avoid using the same word twice in one…dammit!

Consulting Occultist meets Tradecraft Hut as, at the request of listener Johnstone Metzger, we examine the work and shocking demise of mythological studies scholar and Romanian dissident Ioan Culianu.

Once again Fenix Magazine occupies our coveted anchor sponsor slot. After ten years delighting the Swedish gaming scene, they’re now bringing the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign.  This project so resounds with Hitean goodness that you have surely chipped in already. But if you haven’t, that burning bird of prey is still passing the hat.

 

 

It’s yo ho ho and a pocketful of doubloons as Atlas Games serves up another special deal for Ken and Robin listeners, this time in the form of their innovative game of piratical sea battles, Pieces of Eight.

 

 

That rumble in your molars heralds the thundering approach of the Open Metalcast Podcast, joining us as sponsor in a crescendo of aural extremity!

 

Episode 78: Elves Don’t Listen to Podcasts

February 28th, 2014 | Robin

Find new reason to plunge into the dungeon as the Gaming Hut tackles ways of giving narrative meaning to F20 combat encounters.

Look at Fluffy in a new light as the Tradecraft Hut examines the animal spying  claims of trainer Bob Bailey, who in addition to creating the chicken Tic-Tac-Toe machine says he was a contractor for the CIA.

In Ask Ken and Robin, John Wilson asks Ken and Robin about turning homebrew sessions into published games and scenarios.

Time Incorporated revs up Ken’s Time Machine, asking him to pick one of ten unbuilt utopias from a recent i09 listicle and make it a reality. If you can’t guess which one he picks, you don’t know Ken.

Once again Fenix Magazine occupies the coveted anchor sponsor slot. After ten years delighting the Swedish gaming scene, they’re now bringing the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign.

Don your chivalric armor to also thank sponsor Atlas Games, now unveiling Knightly Tales, the exciting new expansion for their classic Once Upon a Time card game.

 

 

Staging a no-knock raid to flash its badge and confiscate your mi-go fetuses, it’s Delta Green: Tales from Failed Anatomies, now on Kickstarter. Robin has a story in the main book, and Ken in the bonus selection, so it’s only fitting that we should welcome Arc Dream Publishing to our sponsor stable.

 

Episode 65: Cherubs Who Have Aged Out

November 15th, 2013 | Robin

We put down our catalogues of iron rations and guaranteed unpossessed cats to venture into the Gaming Hut and discuss the allure of shopping and gear in roleplaying games.

Inside the perimeter of the Tradecraft Hut we round up such national security concerns as Angela Merkel’s cellphone and the secret Twitter life of dismissed White House staffer Jofi Joseph.

Corwyn Pendragon Asks Ken and Robin to name their touchstone works on story and structure.

Finally Ken uses his high-level Consulting Occultist borrowing privileges to scrutinize the legendary Voynich Manuscript.

A new honor roll of sponsors joins us to help keep the podcast going.

Serving as anchor sponsor this week is author Stephen Jankiewicz. Among his many works, KARTAS listeners may be most drawn to his weird tales in the Lovecraft tradition, as found in his collections Medusa, the Drowned and Other Tales and The Muse of the Monstrous. Check out his stuff on Amazon.

 

Slabtown Games joins us to tout Storyscape, a tablet-based tabletop roleplaying game Robin is currently designing for them.

 

 

Kotadama Heavy Industries invites you to explore Ryuutama: The Natural Fantasy RPG, translated by Matt Sanchez & Andy Kitkowski. Satisfy your yearning for travel and exploration by jumping aboard their successful Kickstarter campaign.

 

Episode 59: Thwarted by Trees

October 4th, 2013 | Robin

Gather your Hegelian war band around the speakers to listen to our opening Gaming Hut segment, in which we look at ways to transform groups of murder hoboes into ensemble procedural casts.

We open a historical case file in the Tradecraft Hut, looking at the role spy novelist William Le Queux, abetted by the Daily Mail, played in whipping up espionage fever in the nineteen-oughts.

Among My Many Hats prompts Robin to share his preparatory thinking on the new edition of Feng Shui he’ll be working on, in partnership with Atlas Games and Atomic Overmind.

Finally we dust off Ken’s Time Machine and send him off to extend by at least a generation the golden age that was Periclean Athens.

Take a moment to appreciate the support of episode sponsor and Eliptonic essayist Matthew Rossi. Check out his Kindle-ready books Things That Never Were, Bottled Demon, and At last, Atlantis at Amazon!

Episode 51: A Tank Wearing a Truck Hat

August 9th, 2013 | Robin

In Ask Ken and Robin, Jacob Ansari asks about playing Night’s Black Agents in previous time periods.

The Tradecraft Hut hosts a look at Jasper Maskelyne, the so-called War Magician.

In The Business of Gaming we examine the unfortunate implosion of the Kickstarter-funded boardgame The Doom that Came to Atlantic City. This episode was recorded a day before Cryptozoic Entertainment announced plans to publish the game and fulfill orders to Kickstarter backers gratis, giving a happy ending quality to our link to designer Keith Baker’s site.

Finally we open the Eliptony Hut to the truth and legend of Nikolai Tesla, as we wonder what might be found under the grounds of his last laboratory, now slated as a museum in his honor.

Want those ad guidelines we mentioned in the show? Download our rate sheet, in handy PDF format.

Episode 45: A Blatant Vowel Swap

June 28th, 2013 | Robin

Summer convention season kicks off with a Travel Advisory on Ken’s trip to Origins.

Robin beckons you into the Cinema Hut to share his rare chance to see the first Wong Fei-Hung film, 1949’s The Whip That Smacks the Candle.

Having established a Tradecraft Hut, we are naturally behooved to mull the implications of the newly whistleblown PRISM program of the NSA.

We wrap with part 3 of our Consulting Occultist series on the Nazi occult, this time focusing in on Irminist prophet and Himmler advisor Karl-Maria Wiligut.

That periodic thumping sound you hear is Robin’s mic falling apart as we record. Apologies for any sonic disorientation this may cause.

Episode 42: A Faith Demand Moment

June 7th, 2013 | Robin

First up, Ken and Robin enter the Gaming Hut to transcend their origins and discuss transhuman RPGs. How do we create inhuman characters human players can still portray?

In the Tradecraft Hut, we discuss the implications of the Obama administration’s war on leakers, and how to bring press revelations into your espionage gaming.

Robin then bows to popular demand with a Politics Hut Rob Ford update, this one covering the first thirteen days of the Toronto mayor’s crack video problems. (Warning: contents of scandal may have shifted our recording date.)

Finally Ken’s Time Machine revs up, with an account of how Ken altered our timeline to keep the 1928 Baltimore space program an amusing footnote, and not a historical catastrophe.

Episode 34: Easily Approached By My Techniques

April 12th, 2013 | Robin

Ken and Robin meet in the Gaming Hut to workshop a game mechanic—the interpersonal disadvantage.

The Tradecraft Hut uses further evidence that Blackwater served as a CIA front as an opportunity to riff on the differences between reality levels in espionage games and fiction.

Ask Ken and Robin sees our intrepid heroes venturing from behind the couch to answer HippyWizard’s query on overcoming the shyness factor at the game table.

And finally, Ken’s Time Machine prevents the arrest and death in custody of Pope Pius VI.

Episode 32: Cash in Your Magic Swords

March 29th, 2013 | Robin

Scoops of polyhedrals in hand, we enter the Gaming Hut to contemplate the power of experience points. Are they justified in a genre-emulative design?

In Ask Ken and Robin, Darren Watts asks Ken to explain how zombies can be one of the two great 20th century myths, since this means either Superman or Godzilla aren’t?

Science Hut puts American exceptionalism under the microscope, or at least sits it down in a room and offers it a sociological marshmallow. Have scientific theories of human nature met their WEIRD?

Finally we meet the Consulting Occultist in the non-standard confines of the Tradecraft Hut, where we open an Elizabethan dossier on spy and playwright Christopher Marlowe.

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