Posts Tagged ‘Tradecraft Hut’
November 15th, 2013 | Robin
We put down our catalogues of iron rations and guaranteed unpossessed cats to venture into the Gaming Hut and discuss the allure of shopping and gear in roleplaying games.
Inside the perimeter of the Tradecraft Hut we round up such national security concerns as Angela Merkel’s cellphone and the secret Twitter life of dismissed White House staffer Jofi Joseph.
Corwyn Pendragon Asks Ken and Robin to name their touchstone works on story and structure.
Finally Ken uses his high-level Consulting Occultist borrowing privileges to scrutinize the legendary Voynich Manuscript.
A new honor roll of sponsors joins us to help keep the podcast going.
Serving as anchor sponsor this week is author Stephen Jankiewicz. Among his many works, KARTAS listeners may be most drawn to his weird tales in the Lovecraft tradition, as found in his collections Medusa, the Drowned and Other Tales and The Muse of the Monstrous. Check out his stuff on Amazon.
Slabtown Games joins us to tout Storyscape, a tablet-based tabletop roleplaying game Robin is currently designing for them.
Kotadama Heavy Industries invites you to explore Ryuutama: The Natural Fantasy RPG, translated by Matt Sanchez & Andy Kitkowski. Satisfy your yearning for travel and exploration by jumping aboard their successful Kickstarter campaign.
October 4th, 2013 | Robin
Gather your Hegelian war band around the speakers to listen to our opening Gaming Hut segment, in which we look at ways to transform groups of murder hoboes into ensemble procedural casts.
We open a historical case file in the Tradecraft Hut, looking at the role spy novelist William Le Queux, abetted by the Daily Mail, played in whipping up espionage fever in the nineteen-oughts.
Among My Many Hats prompts Robin to share his preparatory thinking on the new edition of Feng Shui he’ll be working on, in partnership with Atlas Games and Atomic Overmind.
Finally we dust off Ken’s Time Machine and send him off to extend by at least a generation the golden age that was Periclean Athens.
Take a moment to appreciate the support of episode sponsor and Eliptonic essayist Matthew Rossi. Check out his Kindle-ready books Things That Never Were, Bottled Demon, and At last, Atlantis at Amazon!
August 9th, 2013 | Robin
In Ask Ken and Robin, Jacob Ansari asks about playing Night’s Black Agents in previous time periods.
The Tradecraft Hut hosts a look at Jasper Maskelyne, the so-called War Magician.
In The Business of Gaming we examine the unfortunate implosion of the Kickstarter-funded boardgame The Doom that Came to Atlantic City. This episode was recorded a day before Cryptozoic Entertainment announced plans to publish the game and fulfill orders to Kickstarter backers gratis, giving a happy ending quality to our link to designer Keith Baker’s site.
Finally we open the Eliptony Hut to the truth and legend of Nikolai Tesla, as we wonder what might be found under the grounds of his last laboratory, now slated as a museum in his honor.
Want those ad guidelines we mentioned in the show? Download our rate sheet, in handy PDF format.
June 28th, 2013 | Robin
Summer convention season kicks off with a Travel Advisory on Ken’s trip to Origins.
Robin beckons you into the Cinema Hut to share his rare chance to see the first Wong Fei-Hung film, 1949’s The Whip That Smacks the Candle.
Having established a Tradecraft Hut, we are naturally behooved to mull the implications of the newly whistleblown PRISM program of the NSA.
We wrap with part 3 of our Consulting Occultist series on the Nazi occult, this time focusing in on Irminist prophet and Himmler advisor Karl-Maria Wiligut.
That periodic thumping sound you hear is Robin’s mic falling apart as we record. Apologies for any sonic disorientation this may cause.
June 7th, 2013 | Robin
First up, Ken and Robin enter the Gaming Hut to transcend their origins and discuss transhuman RPGs. How do we create inhuman characters human players can still portray?
In the Tradecraft Hut, we discuss the implications of the Obama administration’s war on leakers, and how to bring press revelations into your espionage gaming.
Robin then bows to popular demand with a Politics Hut Rob Ford update, this one covering the first thirteen days of the Toronto mayor’s crack video problems. (Warning: contents of scandal may have shifted our recording date.)
Finally Ken’s Time Machine revs up, with an account of how Ken altered our timeline to keep the 1928 Baltimore space program an amusing footnote, and not a historical catastrophe.
April 12th, 2013 | Robin
Ken and Robin meet in the Gaming Hut to workshop a game mechanic—the interpersonal disadvantage.
The Tradecraft Hut uses further evidence that Blackwater served as a CIA front as an opportunity to riff on the differences between reality levels in espionage games and fiction.
Ask Ken and Robin sees our intrepid heroes venturing from behind the couch to answer HippyWizard’s query on overcoming the shyness factor at the game table.
And finally, Ken’s Time Machine prevents the arrest and death in custody of Pope Pius VI.
March 29th, 2013 | Robin
Scoops of polyhedrals in hand, we enter the Gaming Hut to contemplate the power of experience points. Are they justified in a genre-emulative design?
In Ask Ken and Robin, Darren Watts asks Ken to explain how zombies can be one of the two great 20th century myths, since this means either Superman or Godzilla aren’t?
Science Hut puts American exceptionalism under the microscope, or at least sits it down in a room and offers it a sociological marshmallow. Have scientific theories of human nature met their WEIRD?
Finally we meet the Consulting Occultist in the non-standard confines of the Tradecraft Hut, where we open an Elizabethan dossier on spy and playwright Christopher Marlowe.
March 15th, 2013 | Robin
In our latest venture into the Gaming Hut, we consider the classic sandbox versus railroad opposition. Useful dichotomy, or intellectual black hole that swallows all other argument?
From there we gain access to the Tradecraft Hut, to examine the wartime disinformation career of thriller novelist Dennis Wheatley.
In Ask Ken and Robin, Craig Maloney prompts us to mull the role of mini-games in roleplaying design.
And finally, with such matters back in the news, we tap the Consulting Occultist for a 101 class on lost continents, from Atlantis to Hyperborea and beyond.
November 23rd, 2012 | Robin
Inspired by Christian Marclay’s cinechronological video installation The Clock, Gaming Hut examines time and pacing in roleplaying.
The Schaudenfreude Institute initiates a new PhD course and Ken plots a bold path forward for his beloved Republican party as we enter the ballot booth-like confines of the Politics Hut to mull the 2012 Presidential Election.
In Ask Ken and Robin, Justin Mohareb, in a cleverly submitted audio question, asks Robin to expound on his theory of the one okay game store.
Finally, we power down the cloaking device concealing our brand-new Tradecraft Hut to look at the Petraeus resignation and its place in the history of sexual security scandals.