Posts Tagged ‘Tradecraft Hut’
Episode 34: Easily Approached By My Techniques
April 12th, 2013 | Robin
Ken and Robin meet in the Gaming Hut to workshop a game mechanic—the interpersonal disadvantage.
The Tradecraft Hut uses further evidence that Blackwater served as a CIA front as an opportunity to riff on the differences between reality levels in espionage games and fiction.
Ask Ken and Robin sees our intrepid heroes venturing from behind the couch to answer HippyWizard’s query on overcoming the shyness factor at the game table.
And finally, Ken’s Time Machine prevents the arrest and death in custody of Pope Pius VI.
Episode 32: Cash in Your Magic Swords
March 29th, 2013 | Robin
Scoops of polyhedrals in hand, we enter the Gaming Hut to contemplate the power of experience points. Are they justified in a genre-emulative design?
In Ask Ken and Robin, Darren Watts asks Ken to explain how zombies can be one of the two great 20th century myths, since this means either Superman or Godzilla aren’t?
Science Hut puts American exceptionalism under the microscope, or at least sits it down in a room and offers it a sociological marshmallow. Have scientific theories of human nature met their WEIRD?
Finally we meet the Consulting Occultist in the non-standard confines of the Tradecraft Hut, where we open an Elizabethan dossier on spy and playwright Christopher Marlowe.
Episode 30: Ring-Tailed and Fructivorous
March 15th, 2013 | Robin
In our latest venture into the Gaming Hut, we consider the classic sandbox versus railroad opposition. Useful dichotomy, or intellectual black hole that swallows all other argument?
From there we gain access to the Tradecraft Hut, to examine the wartime disinformation career of thriller novelist Dennis Wheatley.
In Ask Ken and Robin, Craig Maloney prompts us to mull the role of mini-games in roleplaying design.
And finally, with such matters back in the news, we tap the Consulting Occultist for a 101 class on lost continents, from Atlantis to Hyperborea and beyond.
Episode 16: As Kenya is To Running
November 23rd, 2012 | Robin
Inspired by Christian Marclay’s cinechronological video installation The Clock, Gaming Hut examines time and pacing in roleplaying.
The Schaudenfreude Institute initiates a new PhD course and Ken plots a bold path forward for his beloved Republican party as we enter the ballot booth-like confines of the Politics Hut to mull the 2012 Presidential Election.
In Ask Ken and Robin, Justin Mohareb, in a cleverly submitted audio question, asks Robin to expound on his theory of the one okay game store.
Finally, we power down the cloaking device concealing our brand-new Tradecraft Hut to look at the Petraeus resignation and its place in the history of sexual security scandals.
















