Abraham Lincoln

Episode 297: Walrus Revenge

June 15th, 2018 | Robin

Do gamers like choice more than ordinary humans? We raised the question several episodes back, and now it’s all grown up into its very own Gaming Hut segment.

In the Tradecraft Hut we look at the espionage allegations leveled against the Chinese telecom giant ZTE.

Then the time comes for a brand new segment, the T-Shirt Justification Hut, in which we prepare you for the wearable terror of Walrus Revenge. Grab the shirt here!

Finally the Eliptony Hut augments its customary tinfoil hat with a bell-bottoms and platform shoes as Patreon backer Stacy Forsythe wants to know why the 70s was such a high water mark for weirdness studies.

Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!


Snag Ken and Robin merchandise at TeePublic.

Join the intrigue of the Cursed Court, the award-festooned, quick-playing, gorgeous new board game from Atlas Games. Anticipate the moves of the King, Queen, Priestess and Assassin in the game Bruno Faidutti calls “an unexpected masterwork.”

Ken’s latest roleplaying game, The Fall of Delta Green, is now available for preorder from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agent hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.

Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.

With your Handlers Guide already at your side, it’s time to assemble some operations to spiral your Delta Green operatives into paranoia and Mythos horror. Delta Green: A Night at the Opera features six terrifying adventures from the conspiratorial minds of Dennis Detwiller, Shane Ivey, and Greg Stolze. Preorder before it’s desperately too late!

4 Responses to “Episode 297: Walrus Revenge”

  1. Ken R says:

    Here is the other painting that Ken mentioned during the episode:

    It’s definitely good visual inspiration as well.

    On the note of choice, I’ve noticed that most RPG systems – even fairly crunchy ones like Eclipse Phase – have really started marking the stages in character creation more clearly, so you have some idea how far through the process you are.

    This is in contrast to my memories of making 3rd Edition D&D characters, where more than one character was never finished because people didn’t want to go through equipment lists for an hour..

    They also use skill packages like the new Delta Green, so the actual number of choices is less without making characters too samey. I think it’s a clever way to avoid the moment when people freeze up at the thought of spending 800 skill points.

  2. Scott Gastineau says:

    Will someone please throw me a bone? I would like a clear definition of the term “eliptony.” I lack access to my copy of the Oxford New American Dictionary, and Wiktionary has no definition of the term at all.

  3. Randall Porter says:

    Regarding ‘Choice’ I was greatly effected by Dan Ariely’book “Predicdably Irrational”. It’s insights on human thought and decision made a lot of sense to me. Also players and making characters…I for many years worked in a retail game store and I know both of you have worked shows and might have notice this also. It seem to me that the gaming hobby has more people on the Asbergers /Autism Spectrum high functioning mind you but all the same. Anecdotally more of my gamer friends have children on the spectrum than my none gamer friends. Just something I noticed.

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