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Posts Tagged ‘chase rules’

Episode 323: They Pecked the Anglo Saxons

December 14th, 2018 | Robin

Jet-lagged and full of pudding, we return from our latest trip to Dragonmeet to issue a Travel Advisory about the Anglo Saxon Kingdoms exhibit at the British Library.

In the Gaming Hut we pursue a request from Patreon backer Mikey Hamm to talk about chase rules.

If we were just in London, our hero must have come home with a metric oodle of tomes to share with you before he files them up on Ken’s Bookshelf.

Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!

Snag Ken and Robin merchandise at TeePublic.

 


Wish to introduce innocent children to the horror of the Mythos, while remaining on budget? Atlas Games is here to affordably twist young minds with a buy two, get one free deal on Ken’s Mini Mythos line of childrens’ book parodies: Where the Deep Ones Are, Goodnight Azathoth, Cliffourd the Big Red God, and Antarctic Express.

Ken’s latest roleplaying game, The Fall of Delta Green, is now available in print or PDF or both from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agency hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.

Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.

Just in time to save the world, though perhaps not your team of hardened covert agents, from the Mythos, the Delta Green Handlers Guide from Arc Dream Publishing is now in print and either at or headed to a game store near you. The slipcase print edition includes both the Handlers’ Guide and Agents’ Handbook, fitting snugly into your go bag along with your extra passports and list of weapons caches.

Episode 249: You Take What Toes You Can Get

July 7th, 2017 | Robin

 

Run! Hide! The Gaming Hut is coming for you, with a look at chase rules for horror RPGs.

Homicide and puppets collide as the Crime Blotter recounts 1929’s Benny Evangelist murders.

The recent theft of Dawson City’s Downtown Hotel severed drinking toe prompts a Food Hut consideration of appalling drink rituals.

Then we rev up Ken’s Time Machine to find out why our resident chrono-agent prevented sculptor Frederic Auguste Bartholdi from building a lamp-wielding lady at the Suez Canal.

Want to pose a question to the show?

Get your priority question asking access with your Support for the KARTAS Patreon!

Snag Ken and Robin merchandise at TeePublic.


In Unknown Armies, Atlas Games’ modern-day, occult roleplaying game, you play the heroically broken people who conspire to fix the world. That conspiracy just got easier, with the arrival of the game on store shelves near you! The book has been written. The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them. Pelgrane Press is terrified to announce that Robin’s epic new GUMSHOE project, The Yellow King Roleplaying Game, is now live on Kickstarter. Do intervals between episodes plunge you into Hite withdrawal? Never fear! his brilliant pieces on parasitic gaming, alternate Newtons, Dacian werewolves and more now lurk among the sparkling bounty of The Best of FENIX Volumes 1-3, from returning sponsors Askfageln. Yes, it’s Sweden’s favorite RPG magazine, now beautifully collected. Warning: not in Swedish. John Scott Tynes’ Puppetland is ready to knock the stuffing out of a game store near you in its gorgeous new full-color hardcover edition. Join the good folks at Arc Dream in battling the horrific forces of Punch the Maker-Killer!

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