Abraham Lincoln

Episode 320: Ghost Rationing Policy

November 23rd, 2018 | Robin


This podcast never wastes your time, but what if you, as a GM, have to fill some space in your session? The Gaming Hut looks at ways to vamp for time.

In the drafty confines of the Architecture Hut, Patreon backer Darren Hennessy wants to know about Houska Castle in the Czech Republic, known for its Gothic origins, Renaissance modifications and, oh yes, gate to hell.

In Ken and/or Robin Talk to Someone Else, we talk to game designer Sarah Richardson about her new game Velvet Glove.

Our survey of Belle Epoque weirdness ducks into the Eliptony Hut with a profile of early parapsychologist Albert de Rochas.

Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!

Snag Ken and Robin merchandise at TeePublic.

If you dig clever, take-that game play and/or ironic Soviet robots, Atlas Games’ new card game Cogs and Commissars was made for you. Buy it at a brick-and-mortar game store and send a selfie to Atlas, to get a special Neon Botsky promo card.

Ken’s latest roleplaying game, The Fall of Delta Green, is now available in print or PDF or both from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agency hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.

Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.

Just in time to save the world, though perhaps not your team of hardened covert agents, from the Mythos, the Delta Green Handlers Guide from Arc Dream Publishing is now in print and either at or headed to a game store near you. The slipcase print edition includes both the Handlers’ Guide and Agents’ Handbook, fitting snugly into your go bag along with your extra passports and list of weapons caches.

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