Abraham Lincoln

Posts Tagged ‘Genre Hut’

Episode 77: All the John Waynes

February 21st, 2014 | Robin

They said it couldn’t strike twice, but the Ask Ken and Robin lightning round is back, tackling game designer payment, Day After Ragnarok, book hunting, and a Rob Ford mini-update.

In the wide open spaces of the Genre Hut, we look at ways to nerdtrope the Western, including Ken’s Once Upon a Time in the North from Fenix magazine. We fit in all the John Waynes!

Reserve your kitchen outlets as Ken and Robin talk gadgets and appliances in the Food Hut.

Then look up, way up, to the paranoia of chemtrails in Conspiracy Corner.

Once again Fenix Magazine occupies the coveted anchor sponsor slot. After ten years delighting the Swedish gaming scene, they’re now bringing the Best of Fenix to English-language GMs and players with their now-active Indiegogo campaign.


Don your chivalric armor to also thank sponsor Atlas Games, now unveiling Enchanting Tales, the exciting new expansion for their classic Once Upon a Time card game.


Episode 64: The Gypsy was Doing Us a Solid

November 8th, 2013 | Robin

Ken has returned from the Chicago Film Festival to regale the Cinema Hut with demonic pacts, ghost possession, a Kurdish western, and an unusually sympathetic take on the new Dario Argento flick.

As prompted by George Pletz, Ask Ken and Robin considers the picaresque and floats various techniques for strictly episodic RPGing.

In the Genre Hut we mull the highly problematic footprint Fu Manchu has planted in pop culture.

Finally, we rev up Ken’s Time Machine, sending our chrono-hero to whichever sack of Rome he chooses to prevent.

Our anchor sponsor this episode is Engine Publishing and their system-neutral GM resource, Odyssey: The Complete Game Master’s Guide to Campaign Management. Get $5 off in the Engine Publishing store using code KARTAS20, good through November 2013!

Episode 29: Because, Hey, Benzedrine

March 8th, 2013 | Robin

We start by venturing into the Genre Hut to limn the fraught boundaries of the Fake Nerd crisis.

Our examination of the Chelyabinsk meteor takes us into the Eliptony Hut, where we trace its impact on, and incorporation into, a cluster of competing conspiracy theories.

In Ask Ken and Robin we tackle the role of laws and law-breaking in roleplaying games. Is it an American thing, or does it arise from an impulse that defies national boundaries?

Finally we rev up Ken’s Time Machine, where Ken reveals several four-color strategies for preventing the adoption of the Comics Code Authority.

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