Abraham Lincoln

Posts Tagged ‘History Bending’

Episode 27: League of Extraordinary Skeletons

February 22nd, 2013 | Robin

In Ask Ken and Robin, we field Conrad Kinch’s query about the politics of game design. Do a designer’s political beliefs show up in his work?

Then, as you knew we would, we engage in some History Bending in honor of Richard III’s recently-confirmed excavation from a Leicester car park.

Our new segment How To Write Good inaugurates with a barrage of style tips of both general and RPG-specific application.

Finally, in Consulting Occultist, we review the stream-crossing career of African-American magician, escape artist and hoodoo worker Black Herman.

Episode 10: Brand Confusion

October 12th, 2012 | Robin

In Among My Many Hats, Robin discusses Hillfolk, his new game of iron age personal interaction, and its DramaSystem engine, now up for crowdfunding. Ken teases “Moscow Station”, a DramaSystem Series Pitch offered as a campaign stretch goal.

Ask Ken and Robin poses a follow-up on the Puritans, who turn out not to be as puritanical as certain Victorians wanted us to think.

We venture into the Gaming Hut to contemplate RPG design decisions that once irritated but have now entered the standard toolkit.

Finally, we engage in some History Bending, triggered by a report that a Tibetan statue collected by a famed Nazi expedition was carved from a meteor.

And with open arms we welcome a new sponsor to the fold: DriveThru RPG!


Episode 7: Lindbergh’s Mummy

September 20th, 2012 | Robin

Travel Advisory whisks us on an aural journey to Worldcon, courtesy of Ken, who brings back knowledge of Chinese SF, steampunk semantics, the best vampire novel of the last 100 years, and the dreaded hallway seminar. Along the way we explore the sub-cultural differences between the literary side of geekery and its gaming cousin.

We venture into the Gaming Hut to peer over the shoulders of Mike Mason and Paul Fricker as they refit the classic roleplaying game Call of Cthulhu for its seventh edition.

On the occasion of a $69 mil settlement of price-fixing charges by HarperCollins, Hachette and Simon & Schuster, The Business of Gaming contrasts mainstream publishing’s response to ebooks to that of the tabletop gaming world.

Finally, in History Bending, we squeeze gameworthy or fictionable material from the connection between aviator Charles Lindbergh and his associates, real-life weird scientist Dr. Alexis Carrel and pulp-writer/UFO investigator Donald Keyhoe. Referenced: The Immortalists, by David M. Friedman.

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