Posts Tagged ‘monsters’
Episode 302: Jack the Riffer
July 20th, 2018 | Robin
In the Gaming Hut we look at how the same adversary can play very different roles from one game to the next. Serving as an example is Red Jack, created for Night’s Black Agents but presently contemplating a killing spree in The Yellow King Roleplaying Game.
The Tradecraft Hut examines China’s latest hacking coup against the US, snaffling up 614 gigs of tech specs on the Sea Dragon submarine munitions project.
In the Narrative Hut we weigh the various definitions of the word protagonist, deciding which one of them is the most useful to writers.
Finally Ken’s Time Machine surveys the adjusted timeline that would result from rescuing Polish resistance hero Witold Pilecki from execution by the Soviet-backed regime in 1948.
Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!
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The island of Al Amarja may have moved from its classic 1990s location, but don’t be fooled. Over the Edge is indeed back, with Jonathan Tweet updating his classic and influential game design. Get ready to duck New Age cultists, baboon-wielding gangsters, twisted assassins when the roleplaying game of weird modern danger is Kickstarting now!
Ken’s latest roleplaying game, The Fall of Delta Green, is now available for preorder from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agent hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.
Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.
Just in time to save the world, though perhaps not your team of hardened covert agents, from the Mythos, the Delta Green Handlers Guide from Arc Dream Publishing is now in print and either at or headed to a game store near you. The slipcase print edition includes both the Handlers’ Guide and Agents’ Handbook, fitting snugly into your go bag along with your extra passports and list of weapons caches.
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Episode 290: Leaves Don’t Work on PayPal
April 27th, 2018 | Robin
In the Gaming Hut we cover ways to design monsters to star in investigative scenarios.
We tromp into the Command Hut at the behest of Patreon backer Thomas Vallejos, who wants to know the deep secrets behind a proposal to revive the US Army’s iconic WWII-era uniform style.
In Ask Ken and Robin, backer Daniel Krauklis asks about writing scenarios featuring underrepresented groups.
Finally, hold onto your library cards as, thanks to a query from backer Michael Parker, the Consulting Occultist investigates the theft of an Isaac Newton manuscript from the Carnegie Rare Books room.
Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!
Snag Ken and Robin merchandise at TeePublic.
In Atlas Games’ wickedly different cooperative deck-building game Witches of the Revolution, you and your doughty coven fight the American Revolution the way it was really fought: with spells aplenty! Resurrect Ben Franklin, cure Paul Revere of lycanthropy and keep those red-coated witch hunters at bay.
Ken’s latest roleplaying game, The Fall of Delta Green, is now available for preorder from Atlas Games. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agent hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.
Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.
With your Handlers Guide already at your side, it’s time to assemble some operations to spiral your Delta Green operatives into paranoia and Mythos horror. Delta Green: A Night at the Opera features six terrifying adventures from the conspiratorial minds of Dennis Detwiller, Shane Ivey, and Greg Stolze. Preorder before it’s desperately too late!
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Episode 263: All Seven Spleens
October 13th, 2017 | Robin
Some monsters we want to kill. But others we want to figure out, then kill. The Gaming Hut looks at designing creatures that make for good mysteries.
Then at the behest of Patreon backer Fridrik Bjarnason we journey across route revealed by codes and numbers to the Eliptony Hut, where we consider the theory that Dante and da Vinci snitched out the location of Templar treasure, looted from the Holy Land, in that most obvious of places, Iceland.
Patreon backer Sean McCauliff pops a question over the Ask Ken and Robin transom: how do you transform your home town into a Trail of Cthulhu setting?
Then, following a prophecy laid down to us by Patreon backer Rafael Pabst, the Consulting Occultist looks at the career of poet and illustrator William Blake, with a special focus on the visionary, angel-seeing part.
Want to pose a question to the show? Get your priority question asking access with your Support for the KARTAS Patreon!
Snag Ken and Robin merchandise at TeePublic.
In Unknown Armies, Atlas Games’ modern-day, occult roleplaying game, you play the heroically broken people who conspire to fix the world. That conspiracy just got easier, with the arrival of the game on store shelves near you!
The book has been written.The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them. Robin’s epic new GUMSHOE project, The Yellow King Roleplaying Game has concluded its Kickstarter run, but is now available for pre-order at the Pelgrane Store for those who missed it.
Do intervals between episodes plunge you into Hite withdrawal? Never fear! his brilliant pieces on parasitic gaming, alternate Newtons, Dacian werewolves and more now lurk among the sparkling bounty of The Best of FENIX Volumes 1-3, from returning sponsors Askfageln. Yes, it’s Sweden’s favorite RPG magazine, now beautifully collected. Warning: not in Swedish.
John Scott Tynes’ Puppetland is ready to knock the stuffing out of a game store near you in its gorgeous new full-color hardcover edition. Join the good folks at Arc Dream in battling the horrific forces of Punch the Maker-Killer!
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Episode 219: Argue With Ceramics
December 2nd, 2016 | Robin
Dirk the Dice rolls into the Gaming Hut to ask us how to make sword and sorcery monster encounters exciting.
Don’t believe a word you hear in the Conspiracy Corner, as we look at the history and evolution of propaganda.
Expand your consciousness in the Cinema Hut, where backers Andrew Collins and Adam Grotjohn invite us to rap about visionary filmmaker Alejandro Jodorowsky.
Keep a careful watch as the Consulting Occultist whispers of Les Veilleurs, an Parisian occult group founded in the final days of WWI.
Snag Ken and Robin merchandise at TeePublic.
Get trapped in Lovecraft’s story “The Call of Cthulhu” in Atlas Games’ addictive new card game Lost in R’lyeh. Take a selfie with your purchased copy of the game at your brick and mortar game retailer and send it to Atlas to claim your special Ken and Robin promo card. Do intervals between Ken’s Time Machine segments leave you listless, bored, and itchy? Then you’re in luck, because TimeWatch, the wild and woolly GUMSHOE game of chrono-hopping adventure has now blasted its way into our reality. Brought to you by master of over-the-top fast-paced fun Kevin Kulp and our reality-maintaining overlords at Pelgrane Press. For those seeking yet more Ken content, his brilliant pieces on parasitic gaming, alternate Newtons, Dacian werewolves and more now lurk among the sparkling bounty of The Best of FENIX Volumes 1-3, from returning sponsors Askfageln. Yes, it’s Sweden’s favorite RPG magazine, now beautifully collected. Warning: not in Swedish. Attention, operatives of Delta Green, the ultra-covert agency charged with battling the contemporary forces of the Cthulhu Mythos! Now everything you need to know to play Delta Green: The Roleplaying Game, perhaps extending your valiantly short field life, can be found in the Delta Green Agent’s Handbook or Delta Green: Need to Know, the quick start rules set with extra-sturdy Handler’s Screen.
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