Posts Tagged ‘The Business of Gaming’
November 16th, 2012 | Robin
In The Business of Gaming, Robin shares the Kickstarter lessons he learned from the recent bumper crowdfund of his new roleplaying game, Hillfolk.
Ken brings the light of his presence to a devastated New Jersey in Travel Advisory, recounting his adventures at Metatopia.
Ask Ken and Robin envisions the Dominion of America, the alternate world political entity resulting from Britain’s sensible management of its North American colonies.
Then Ken in his guise as the Consulting Occultist finds the standards-loving organist behind media-seeking Satanist Anton LaVey.
October 18th, 2012 | Robin
This week’s installment of Ask Ken and Robin prompts us to wax autobiographical and reveal our similar yet opposite secret origins.
Then we descend into the Paris catacombs, escaping from what we find there only through the maps snatched from the high cabinets of the Cartography Hut.
[From Temples, Tombs and Catacombs, part of Profantasy Software’s Source Maps series.]
The Business of Gaming prompts mulling of the history and choices of open game licensing, now that Robin has to figure out the best license for DramaSystem.
We close with the ever-popular Consulting Occult as Ken gives us the 101 on Elizabethan magician, mathematician and cartographer (sense a theme here?) John Dee.
September 20th, 2012 | Robin
Travel Advisory whisks us on an aural journey to Worldcon, courtesy of Ken, who brings back knowledge of Chinese SF, steampunk semantics, the best vampire novel of the last 100 years, and the dreaded hallway seminar. Along the way we explore the sub-cultural differences between the literary side of geekery and its gaming cousin.
We venture into the Gaming Hut to peer over the shoulders of Mike Mason and Paul Fricker as they refit the classic roleplaying game Call of Cthulhu for its seventh edition.
On the occasion of a $69 mil settlement of price-fixing charges by HarperCollins, Hachette and Simon & Schuster, The Business of Gaming contrasts mainstream publishing’s response to ebooks to that of the tabletop gaming world.
Finally, in History Bending, we squeeze gameworthy or fictionable material from the connection between aviator Charles Lindbergh and his associates, real-life weird scientist Dr. Alexis Carrel and pulp-writer/UFO investigator Donald Keyhoe. Referenced: The Immortalists, by David M. Friedman.
August 24th, 2012 | Robin
Stuff talked about in the third episode of Ken and Robin Talk About Stuff include:
Among My Many Hats brings back the overt pluggery with a discussion of Robin’s new book of short stories, New Tales of the Yellow Sign, and its inspiration, the classic King in Yellow cycle of Robert W. Chambers. Since recording the episode, the ebook version has infected Kindle and Smashwords.
In The Business of Gaming, we tackle the topic du jour, Kickstarter, and its impact on the hobby. We look at the recent Stone Skin Press crowdfunding campaign and its blatant cupcakery. Also referenced: Margaret Atwood’s embrace of the new way for her arts-based social media platform, Fanado.
After an Ask Ken and Robin lightning round, we go in-depth on what we do when we first get an idea for a game or supplement.
Lastly but not leastly, Ken again dons the mantle of Consulting Occultist to examine the difference between a mystic and an occultist, as seen through the examples of Johnny Appleseed and Emannuel Swedenborg. Also referenced: Daniel Burnham, and Mitch Horowitz’s book Occult America.